Small Gang Logistics

As a lot of people know, Fweddit loves running around in frigate and destroyer gangs. The small ships, with their quick maneuvering, allow us to perform a type of skirmish warfare that seemed to be missing from faction warfare. We’re able to quickly jump around, and duck into Minor plexes to escape from larger fleets and ships we have no chance against.

Lately as we’ve focused on plexing (running the sites to capture systems) I’ve noticed some pretty interesting things. First off, our small gangs are completely capable of capturing larger sites, most of the time speed tanking cruisers and up as we run the sites. Last night we were doing this with a 10 man gang, capturing several Major and Outpost sites with only frigates.

Obviously while we were speed tanking, you’re bound to take some damage. After a few sites, some of us were faced with a choice, continue on, possibly damaged already if we entered a PvP battle, or return to an Amarr system to dock for repairs. While people were discussing options, I was already back in my hanger (I had stupidly gone AFK in a site with the fleet and somehow managed to take aggro, thus the NPC ships made short work of my Griffin).

What I undocked with was a slapped together Tristan, setup for remote reps. While no where near a perfect logistic ship, it had a decent cap and was fast enough to keep up with the other frigates for repairs. I met back up with the fleet and pretty successfully kept the fleet in good repair while we kept moving. Luckily I never attracted too much attention when we were engaged, but I did manage to whore on a nice Sleipnir kill.

This got me to thinking (and I know I’m not the only one), why are there no frigates, or even destroyers, with any decent logistic bonuses? Faction Warfare is the perfect playground for frigates and destroyers, and is typically the favorite ship to run around in. Even with my poor fit Tristan, I helped keep the gang going through a few sites, saving time so we didn’t have to reship or repair. Some type of logistic frigate would be perfect for our gangs, increasing our survivability greatly. Yes, I know there are bonuses to cruisers, which are still pretty agile, but these ships can’t enter the sites that frigates can! If you’re in a cruiser and your frigate gang has to duck into a minor plex, you’re stuck alone.

I plan on continuing to tweak and fit some small scale logistic frigates just for fun, but it would be awesome in the re-balancing of frigates if there was one with even some small logistic bonuses. Maybe for the winter expansion when the next batch of frigate updates comes? Here’s to hoping!


The Capture of Kurniainen and Oyeman

It’s been a busy day over at Fweddit. The Amarr militia has managed to secure two additional systems today from Minmatar hands. Fweddit was able to pull some big numbers today and help push the systems over the edge.


Earlier after downtime our fleets entered Kurniainen and began to run the sites around the system, bringing the i-hub to critical and allowing militia fleets to begin bombardment of the structure.

While missiles and rounds impacted the massive station, a lone Pilgrim dropped out of warp and immediately lit a cyno near the i-hub. There was a pause on comms as everyone tried to figure out if it was a friendly cyno. A few corporations in the Amarr militia have fielded capitals before, so this was nothing new. But as the cyno opened, a massive super-capital fleet from NCdot dropped directly onto the i-hub and began opening up with smartbombs.

A of us went down, but many were able to warp to safe spots throughout the system. After NCdot trolled local and got tired, they began filtering out, allowing us to return to our i-hub bash party. Within a few minutes Kurniainen was ours.


It began with a small fleet just out looking for a fight, but as people continued to filter in, the different squads started running sites around Oyeman. When it was tipped over 95%, the decision was made to rush it and capture the system before the night was over.

The fleet roamed around, with numbers in corp reaching over 80 members, most in fleet or running supplies to the front lines. Surprisingly, the Amarr were met with very little resistance. Mitari milita was full of reports that greatly exaggerated our numbers, most likely keeping away anyone from peaking in on us.

As the last few sites were ran, cruisers began to gather on the i-hub, ready to open up the moment the system went vulnerable. As the last few Fweddit fleets captured their sites, corporation leaders prepared for the i-hub bash. With that, the last minor complex dropped, and guns were free on the i-hub.

Again, a cyno was opened, but this time we were sure it was friendly. As the cyno field opened, several dreadnaughts appeared on the field and began to siege the i-hub. With the massive firepower upon it, the shields and armor crumbled, and once again, Oyeman was ours.

Fweddit: The Beginnings

Quick, a first history lesson on Fweddit and how it came to be.

If you don’t know, Fweddit is formed exclusively by reddit users. Fweddit began as an idea when CCP announced the massive changes to Faction Warfare and the mechanics surrounding it. The idea was simple, big changes were coming, and those of /r/eve wanted to experience these changes firsthand. The ideas were thrown around , and after there was enough interest established, it was decided that a new corporation would be formed by redditors that would focus exclusively on Faction Warfare.

Just mere hours after the initial post went up, users were pouring in with ideas and support. What would the name be? Which faction would they join? Who would lead this undertaking? A few brave souls decided to band together to undertake what would later lead to anything bigger than anyone had imagined. Within a short while, Fweddit (FW0RT) was formed in game and the subredd, /r/fweddit, was formed.

Within days, the corporation was growing and off to a great start. With a generous donation from TEST leadership, members were able to jump right into the action in fully fit ships, without having to worry about logistics and finances. The corporation continued to receive application after application, sometimes several per minute during peak game times.

Fweddit continued to grow, and after just ten days of existence, hit the 200 member mark. Just four days later it would pass all Faction Warfare corporations to become the largest faction warfare corps in the EVE universe. At the time of this post, Fweddit sits at 382 members with new applications coming in still. We’ve grown so large we’re bigger than the largest alliances in Faction Warfare.

No one saw this coming. We started as a small group, that wanted to check out a few changes CCP was making. We’re now pushing 400 members and sending fleets out all times of the day. Along with the other Amarr militia, we’ve helped capture two systems for Amarr, after a rough four months of the Minmatar pushing deep into Amarr space.